Like they say, 'if it aint broke, don't fix it.' I'm not saying that the game should've been a carbon copy of the first one, but the double date system alone changes the dynamic of the gameplay enough that most of the new gameplay additions weren't really needed. It was simple, sure, but it worked amazingly. Some of it works and some of it doesn't, but most of it feels unnecessary. The game's biggest sin, strangely enough, is the amount of changes that they added from the first game, like the baggage system, stamina meter, double dates, Hunie Seeds, etc.
It's good, just not AS good as the first one.
That's actually the best way I can sum up this game. Not that they're bad, just not as good as the first game. The characters, gameplay, and overall progression feel worse. A lot of the game does feel like a step down. First of all, was the game as good as the first one? Well honestly, no. Now, my experience with the game was with it's v1.0.0 release, so some of my biggest critiques have been changed (like the stamina bar only refilling after a date), so keep that in mind. I absolutely loved the first HuniePop game, so as soon as the sequel was announced, I was super hyped. HuniePop 2 is a game that I've been following the development of since day one.